“They saw The Dreki of Odin and the other Gods in the grey sky. They came to save the beloved Mannheimr from the bloody invasion of the Jotunn. The Gods came down from the sacred ship, gliding on their shields, surrounded by flaming embers. I spent my whole life looking for the place where they landed and where the battle took place, I’m finally sure I found it!” The sound of the horns cuts off the old Alfarinn. The Drekar from each clan depart the Roskilde harbor, bringing on board the most valiant and skillful heroes. The hunt for the mysterious Runic Gems, fragments of divine power, has just begun!
Runar is a competitive board game with high interaction and comic-style miniatures. Each player forms and guides a Warband of three Viking Heroes through frozen and harsh lands, teeming with savage and lethal creatures.
Earn victory points by defeating powerful Enemies, retrieving valuable Runic Gems, completing various objectives, and defeating opposing Heroes. Destiny Cards mark the unique moments of the game and trigger the final round. The Warband of Heroes with the most victory points wins the game and grants access to Ragnarok!
Play epic single matches, with Heroes at full power, or play a 5 episodes campaign, evolving your Heroes during the journey.
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Jarls are very unique Runar characters, legendary warriors, historical (…or almost, given our reinterpretations!), related to the Viking world. Jarls have special skills, able to interact with and empower the other 2 members of the warband.
Each Jarl is linked to a clan, consequently you can only have one Jarl per warband.
Thanks to these six new awesome models, it will be possible to expand the game and also bring it to be used for up to 6 players.
So here are the two new clans added to the four of the core box: the Raven and Wolf clans.
In the box you’ll find everything you need to play 6-player games: new player villages (already included as a playmat in the deluxe edition), new Action Cubes, new Statues, new boxes, and all the other essential 3D elements.
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This expansion will take you to an inaccessible area of the island, in search of the Runar, the only remaining intact Runic Gem, capable of bringing a warrior and their entire clan before the gods.
But there are several creatures protecting the area, incapable of dying.
Hel contains 3 very unique new Viking Heroes, who are the founders of the Lodge of the North, a coven of seers who banded together under Alfarinn’s impetus to form what is still one of the oldest mage guilds, second only to the Black Rose Lodge.







